Los saberes numéricos como herramienta para resolver situaciones del entorno, en diversos contextos socioculturales.
Adriana Trejo
Ubicación curricular
Contenido Los saberes numéricos como herramienta para resolver situaciones del entorno, en diversos contextos socioculturales.
Proceso de Desarrollo de Aprendizaje (PDA) Usa números en juegos y situaciones cotidianas de su entorno.
Metodología Aprendizaje por indagación
Escenario Aula
Ejes Articuladores
- Artes y experiencias estéticas
Plan de clase
Session 1: Introducing the topic (45 minutes)
Objective: Introduce the concept of numbers in various contexts and engage students in using numbers in games and everyday situations.
- Begin the session by asking the students to discuss situations in which they use numbers in their daily lives, such as counting toys, arranging objects, or playing games.
- Show them pictures or objects representing different situations and ask them to identify the numbers in each scenario.
- Engage the students in a group discussion on the importance of numbers in solving problems and making decisions in their environment.
- Introduce the idea of creating their own materials for learning and playing with numbers by telling them about the problem of the lack of didactic materials in the classroom.
- Ask the students to brainstorm ideas for creating their own materials using recycled objects or art supplies.
Session 2: Creating materials (45 minutes)
Objective: Engage students in creating their own materials for learning and playing with numbers.
- Provide the students with various art supplies, recycled objects, and templates for creating numbers.
- Divide the students into small groups and assign each group a specific type of material to create, such as number cards, counting boards, or number lines.
- Guide the students in creating their materials, encouraging creativity and collaboration.
- Discuss with the students the importance of creating materials that can be used by all students in the classroom.
- Allow time for the students to present their creations to the class and explain how they can be used.
Session 3: Exploring numbers through games (45 minutes)
Objective: Engage stude